VICECITY DB

Locations

The state of Leonida

Vice City returns as the centerpiece of Grand Theft Auto VI, but the map extends across the broader state of Leonida — a fictional Florida analogue with multiple cities, swamps, beaches, and rural countryside. Below: every location currently catalogued.

Ambrosia

✓ Confirmed

Leonida

Ambrosia is a confirmed small town in the state of Leonida, glimpsed in Trailer 2 (May 2025). Based on trailer visuals, it appears to be a sleepy inland community rather than a coastal resort — a stretch of modest storefronts, low-rise residential streets, and roadside signage typical of rural Florida. The name and aesthetic suggest a real-world inspiration drawn from interior or panhandle Florida small towns, the kind of place travelers pass through on the way to somewhere bigger, though Rockstar has not specified a direct analog (inference, not confirmation). What's clearly visible in the trailer is a tonal contrast with Vice City itself: muted color palette, working-class detail, and the implication of a slower, more isolated rhythm of life. Population, local economy, gang presence, and any narrative role for Ambrosia in the story remain fan speculation until Rockstar shares more. It is currently one of the lesser-detailed confirmed settlements in Leonida.

Grassrivers

✓ Confirmed

Leonida

Grassrivers is a confirmed wetlands region in the state of Leonida, introduced in the first official GTA 6 trailer (December 2023). It appears as a vast expanse of sawgrass marsh, slow-moving freshwater channels, mangrove fringes, and scattered hammocks of dense tropical vegetation. Trailer footage shows airboats cutting across shallow water, alligators sunning on banks, wading birds, and isolated stilt houses set back from the road — imagery that frames Grassrivers as the wilderness counterpoint to Vice City's neon coast. The real-world inspiration is unmistakably the Florida Everglades, with the name itself echoing the Everglades' Indigenous-derived nickname "River of Grass." Rockstar has not detailed missions, gangs, or settlements tied to the region, but its trailer prominence suggests it will function as a major off-road and aquatic play space — likely hosting airboat traversal, wildlife encounters, smuggling routes, and remote hideouts. Any specifics about population, factions, or named subzones inside Grassrivers remain fan speculation until Rockstar confirms more.

Leonida Keys

✓ Confirmed

Leonida

Leonida Keys is a confirmed island chain in the southern reaches of Leonida state, first glimpsed in Grand Theft Auto VI Trailer 1 (December 2023). The chain appears as a string of low-lying tropical islands connected by causeway bridges over shallow turquoise water, matching the layout shown in early trailer footage of a sun-soaked coastal highway and stilted beach houses. Its real-world inspiration is unmistakably the Florida Keys — the archipelago that arcs southwest from mainland Florida toward Key West. Expect mangrove flats, marinas, fishing charters, beach bars, and the long overseas bridge motif that defines the real region, though Rockstar has not detailed specific settlements within the chain. Based on Trailer 1 visuals, the Keys read as a slower-paced, leisure- oriented zone contrasted against Vice City's neon density to the north. Boating, diving, and waterfront activities are widely anticipated by the community as natural fits for the geography, but no gameplay systems have been officially confirmed — this remains fan speculation grounded in the trailer's tone and setting.

Mount Kalaga

✓ Confirmed

Leonida

Mount Kalaga is a named mountain or elevated natural landmark within the state of Leonida, GTA 6's fictional analog to Florida. Its inclusion represents a notable departure from real-world geography: actual Florida is famously flat, with its highest natural point (Britton Hill) topping out near 345 feet — hardly a mountain. Mount Kalaga therefore appears to be artistic license on Rockstar's part, giving Leonida vertical terrain variety not present in its real-world inspiration. This mirrors a similar move in GTA V, where Mount Chiliad gave San Andreas a defining peak well beyond what real Southern California offers. The name "Kalaga" evokes regional or Indigenous-sounding etymology, consistent with Rockstar's pattern of mixing invented toponyms with recognizable Florida references across the Leonida map. As of Trailer 2 (May 2025), specific visual detail on Mount Kalaga's scale, surrounding biome, and gameplay role remains limited. Fan speculation — not Rockstar confirmation — places it inland, possibly within a wilderness area echoing real Florida zones like the Ocala or Apalachicola National Forests.

Port Gellhorn

✓ Confirmed

Leonida

Port Gellhorn is a confirmed coastal town in the state of Leonida, featured in Trailer 2 (May 2025). Rockstar's promotional materials show a working port settlement with a marina, low-rise buildings, palm-lined streets, and a visible commercial waterfront — the trailer briefly depicts dockside activity and what appears to be a small downtown strip. Its real-world inspiration appears to be the Florida Gulf Coast — likely a composite of mid-sized port towns such as Port Charlotte, Punta Gorda, or Tampa's older waterfront districts, though Rockstar has not specified a direct analog (inference based on Trailer 2 visuals). The name itself is fan-speculated to reference Martha Gellhorn, the American war correspondent and one-time resident of Key West, fitting Rockstar's pattern of literary nods in Leonida place names. This connection is not confirmed by Rockstar. Beyond what is shown in Trailer 2, details about the town's size, population, gang presence, or role in the GTA 6 storyline remain unknown and any such claims circulating online are fan speculation.

Vice City

✓ Confirmed

Leonida

Vice City is the largest urban centre in the state of Leonida and the primary setting of Grand Theft Auto VI, confirmed in Trailer 1 (December 2023) and revisited in Trailer 2 (May 2025). It is the series' returning fictional analog of Miami, Florida — a dense coastal metropolis defined by Art Deco facades, neon-lit nightlife, a long beachfront strip, an inland sprawl of highways and low-rise housing, and a working port. Trailer footage shows palm-lined boulevards, highrise condos, a beach promenade clearly modelled on Ocean Drive and South Beach, and a downtown skyline visible across the bay. Crowds, street vendors, club exteriors and pool parties suggest Rockstar is leaning into a denser, more populated rendition than the 2002 game. Unlike the original PS2-era Vice City, the GTA 6 version sits inside the broader Leonida state alongside the Keys, swamp country and rural inland towns. Specific neighbourhoods, gang territories and named districts beyond a handful of trailer references remain unconfirmed by Rockstar as of May 2025.